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Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2013.01.17 13:59:00 -
[1] - Quote
Parson Atreides wrote:I don't see how these count as new "modes" assuming they're the ones we tried a few weeks ago.
If you asked someone how many game modes they have in Dust right now, they'd say two: ambush and skirmish. How does adding a map where there's only one capture point or an MCC in ambush count as an entirely different mode? If that's the case, then we have four modes now: ambush, the map with three objectives, the map with four objectives, and the map with five objectives, but as we all know, those skirmish maps (despite having different numbers of nodes) are all still the same type of game mode.
They said new mode variations, not new modes. This means variations on the existing types of games available. :) |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2013.01.17 13:59:00 -
[2] - Quote
Grenwal Hiesenberg wrote:Eyerish Ogre wrote:Just got out of an ambush, and I had six people in my squad. Was it a fluke? I hope not, that would be nice.
Known bug when joining random matches. |
Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2013.01.17 14:01:00 -
[3] - Quote
Parson Atreides wrote:KAGEHOSHI Horned Wolf wrote:Parson Atreides wrote:I don't see how these count as new "modes" assuming they're the ones we tried a few weeks ago.
If you asked someone how many game modes they have in Dust right now, they'd say two: ambush and skirmish. How does adding a map where there's only one capture point or an MCC in ambush count as an entirely different mode? If that's the case, then we have four modes now: ambush, the map with three objectives, the map with four objectives, and the map with five objectives, but as we all know, those skirmish maps (despite having different numbers of nodes) are all still the same type of game mode. Did you miss the word "variations"? It never said that these would be new modes, only new variations on existing modes. I wasn't actually talking to you, but yes, I went back and read the post by CCP here and it does say "game mode variations" so I guess they aren't talking about entirely new modes (though depending on the definition of "variations" they're using, they could be). The servers are apparently up though, so I guess we're about to find out. I should add that this focus on variations to already stale modes makes me less excited about the game in general.
I don't consider hotfixes to be a focus - by definition hotfixes are minor changes to code. Expecting hotfixes to add major content will lead you to heart break every time as they aren't intended to make you excited. They fix things, or make tweaks, only. |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2013.01.17 14:25:00 -
[4] - Quote
Cyn Bruin wrote:Forlorn Destrier wrote: I don't consider hotfixes to be a focus - by definition hotfixes are minor changes to code. Expecting hotfixes to add major content will lead you to heart break every time as they aren't intended to make you excited. They fix things, or make tweaks, only.
Considering how long we've been testing this game and the lack of consistent "content" additions... I'll take anything I can get, hotfix or otherwise.
Agreed! |
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